My KC Characters
Samara Genesis
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Samara, the Seductive Swashbuckler

Where Samara comes from and where she'll go next are a mystery. She uses her body and her charm to get what she wants, and is very often pleased with whatever it is she receives. Don't let her soft look fool you though. She's got muscle, and weapons to back up any trouble she may come across on her journeys. She holds a crescent knife in her right boot, and cord garrote in her left. Tucked into her belt are two daggers, and her pouches hold shurikens and smokebombs. Her preferred weapons, however, are her rapier, sheathed at her left side, and her whipdagger, which is coiled and hooked onto the right side of her belt. Nene Thomas drew a picture that Samara might look like, at http://www.nenethomas.com/jpggalleries/Carnevale%201.JPG

Basic Info

Name: Samara Genesis

Age: 20

Race: Human

Eyes: Green

Hair: Light brown

Weight: 150 lbs.

Height: 5 feet,7 inches

Level: Rogue 5th/ Fighter 5th

Alignment: Chaotic Good

Stats

Str: 16

Dex: 17

Con: 16

Int: 15

Wis: 13

Cha: 18

HP: 55

AC: 17

Init: +3

Melee: +11

Ranged: +11

Feats

Agile Limbs

Ambidexterity

Art of Fascination

Charlatan

Eidetic Memory

Off Hand Parry

Sharp Eyed

Two Weapon Fighting

Class Features

Fighter:

Bonus Feats (3)

Heavy Armor Proficiency

Light Armor Proficiency

Martial Weapon Proficiency: all

Medium Armor Proficiency

Shield Proficiency

Simple Weapon Proficiency

Weapon Specialization

Rogue:

Evasion

Light Armor Proficiency

Medium Rogue Weapon Proficiencies

Rogue Weapon Proficiencies

Sneak Attack +3d6

Traps

Uncanny Dodge (Dex bonus to AC)

Skills

Appraise: +2

Balance: +12 (10+2)

Bluff: +15 (13+2)

Climb: +8

Concentration +3

Diplomacy: +4

Disable Device: +5

Disguise: +13(11+2)

Forgery: +2

Gather Information: +12

Handle Animal: +10

Heal: +1

Hide: +8

Intimidate: +6

Jump: +3

Listen: +11

Move Silently: +9(10+2)

Open Lock: +8

Perform: +4

Read Lips: +8

Ride: +10

Search: +12(10+2)

Sense Motive: +8(6+2)

Spot: +1

Swim: +2

Use Rope: +3

Wilderness Lore: +1

Saves

Will: +3

Fortitude: +8

Reflex: +8

 

Other Items:

Dust of Immobility: Will cast a hold person spell on anyone hit with the dust.

Gloves of Arrow Snaring: Allows the wearer to use the Deflect Arrow feat, except, instead of deflecting arrows, the wearer catches them.