My KC Characters
Dreyden Shalz
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Dreyden, the Lonely Drifter

Dreyden Shalz was born in Kalaman. As a boy, he was a hard worker, helping his lumberjack father cut and collect firewood, load wood on caravans, build houses and other structures. In their free time, his father taught him some minor sword play maneuvers. His mother stayed at home and often fixed the two lunches to take out with them on the "job".
 
When Dreyden was twelve, he stumbled across some papers in the room his father used occasionally for "thinking time". They were long over-due debts and payments to names Dreyden recognized from notices the authorities had posted up. He was scared, but he dared not say anything to either of his parents about it, because punishment for sneaking into Daddy's room was a swift beating.
 
Then one day Dreyden came back from adventuring out in the woods, only to find his mother crying hysterically. He came into the clearing by his small home only to see his mother cradling the body of his father. He had been stabbed to death by the criminals he had had dealings with.
 
Time went on, and Dreyden grew older. Dreyden became a lumberjack, like his father, and supported both him and his mother. His mother never re-married, and died of a broken heart when Dreyden was 20. A year after the funeral service, he met a beautiful young woman named Leila. They dated actively for a year, and then got married.
 
They lived happily for three years until Dreyden came home one day to find his home had been broken into, and his wife had been raped and killed. Memories of his father's death washed over him coldly, painfully, and Dreyden was sick of it all. He wears a black hat, think Zorro's, that tilts downwards, shadowing his face. He wears dark brown shirt and pants, with a black cloak flowing over his back and left side. Also on his left side is where his sword is sheathed. He has a hunting dagger in each boot, and is quite able to use them.
 
Dreyden resolved to solve crime his own way, and keeps his eyes out for thugs, assassins, and, er, bad guys. He'll engage them if he believes they're attempting some sort of foul play. He traveled long distances, kicking the butts of several evil-doers, sometimes even going so far as to act as Judge, Jury, and Executioner. Eventually, he made it to the area around Kips. Don't ask me how. You might as well ask me to explain why the universe exists, 'cuz I don't know.
 
He wanders the area for a bit, alone, bitter, and regretful.
 
For an idea of what Dreyden looks like, go to http://www.altvampyres.net/vhd/char03.jpg
"Kill me once, shame on you. Kill me twice, shame on me." ~Len Brown

Basic Info

Name: Dreyden Shalz

Age: 26

Race: Human

Eyes: Blue

Hair: Dark Brown

Weight: 245 lbs.

Height: 6 feet

Level: Rogue/4 Shadowy Avenger/3

Alignment: Neutral

Stats

Str: 15

Dex: 15

Con: 16

Int: 16

Wis: 12

Cha: 14

HP: 47

AC: 18

Init: +6

Melee: +7

Ranged: +7

Feats

Alertness

Improved Initiative

Improved Unarmed Strike

Toughness

Track

 

Class Features

Rogue:

Evasion

Light Armor Proficiency

Medium Rogue Weapon Proficiencies

Rogue Weapon Proficiencies

Sneak Attack +4d6

Traps

Uncanny Dodge (Cant be Flanked)

Uncanny Dodge ( Dex Bonus to AC)

Shadowy Avenger:

Eye For Detail (+2 to Sense Motive)

Urban Ranger (+ 2 to Climb and Hide and Move Silently while in cities or towns)

Scrounger (Use Alchemy or Craft skills, get resources half-price)

Punish the Guilty (Once per day during a battle can use for +2 to hit and +2 to damage)

Skills

Alchemy: +7

Appraise: +11

Balance:+4

Bluff: +2

Climb: +3

Concentration: +3

Diplomacy: +4

Disable Device: +14

Disguise: +10

Escape Artist: +2

Forgery: +3

Gather Information: +2

Heal: +1

Hide: +11

Intimidate: +10

Jump: +2

Listen: +12

Move Silently: +11

Open Lock: +13

Perform: +2

Ride: +2

Search: +12

Sense Motive: +9

Spot: +12

Tumble: +11

Use Magic Device: +11

Use Rope: +5

Wilderness Lore: +1

Saves

Will: +4

Fortitude: +8

Reflex: +7

Languages

Common

Draconic

Dwarven

Elven

Halfling